World state
What persists after a player leaves?
GAME DETAIL / Interactive fiction
A room-scale narrative experiment where the world reflects what visitors decide to preserve, share, and forget.

01 / THE PREMISE
Use this view as a public game-detail template. It can carry a trailer, a downloadable build, design notes, production credits, screenshots, or a playable web prototype once Berwart chooses what to publish.
The current study is intentionally described as an early field, rather than a finished claim. Its systems ask how a visitor might recognize consequence through terrain, light, traces, and responsive behavior.
SYSTEM SIGNALS
What persists after a player leaves?
How does the world show it understood?
What can people discover together?